There is some major reconstruction going on.No paging terrain yet but I'm working on it.
I've got things going in a more document/view direction now.
Too busy to tell more!
A Cute Blocks World for AI Experimentation
This is a lot of fun but it's also a lot of work. If it weren't for Python and pyglet, I'd probably have thrown in the towel by now.
That was pretty simple to fix. I only had to upgrade the culling and the camera code. Other stuff like mouse picking works through OpenGL via unproject so no changes there. Sweet!
It occurred to me that editing on a 1:1 scale would be impractical. So I inserted glScale(.5, .5, .5) into the pipeline as a test.