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RoboCute

A Cute Blocks World for AI Experimentation

Sunday, April 6, 2008

Block Coordinate System

Well, I started to change it and changed my mind instead. :)

Since the blocks are rendered back to front and people are used to thinking in a y-down system I'm going to leave it be.

The extra math isn't all that bad.

I'll just think of it as the z plane. Which it is if you think about it.
Posted by Kurt at 9:49 AM

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Blog Archive

  • ▼  2008 (45)
    • ►  July (1)
    • ►  May (2)
    • ▼  April (39)
      • New Render Batching and Unified Front End
      • On to Better Things
      • Where's Waldo?
      • Slow and Steady
      • Reconstruction
      • Paging Terrain
      • Designology
      • Selectionology
      • Zoom, Zoom, Zoom - Part 2
      • Zoom, Zoom, Zoom
      • Selector is Working
      • The Selector
      • The Catalog - Part 2
      • The Catalog
      • World Building
      • Clean Up Time
      • Google App Engine
      • SVN Work Flow
      • Now That's a Lot of Treasure!
      • I Tried
      • Cute Robots
      • The Night After
      • Culling
      • Block Coordinate System
      • Coordinate Systems are a Headache
      • Operation Share and Care a Success!
      • Sharing and Caring
      • Singleton Blocks
      • Singletons in Python - Take Three
      • Singletons in Python - Take Two
      • Singletons in Python
      • The Morning After
      • Hee, Hee, Hee.
      • A Long Night Ahead
      • DNF?
      • Hello World!
      • Milestone 1 Achieved!!!
      • RoboCute: An RPG Board Game
      • April's Fool
    • ►  March (3)

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