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RoboCute
A Cute Blocks World for AI Experimentation
Saturday, April 12, 2008
Zoom, Zoom, Zoom
It occurred to me that editing on a 1:1 scale would be impractical. So I inserted glScale(.5, .5, .5) into the pipeline as a test.
Looks sweet! Or, it will after I add all the necessary code to handle scaling properly.
I think it's probably time to look into rendering to a frame buffer also. This is
really
going to kill my frame rate!
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